{"data":{"allMarkdownRemark":{"totalCount":4,"edges":[{"node":{"id":"26ac3096-8079-5969-8aa0-eedf9775ad09","frontmatter":{"title":"Simulating Chaos With Python","path":"/pendulums/content","description":"Physics simulations rendered with the Python library matplotlib","date":"02.2019"},"fields":{"tags":["python","matplotlib"]},"excerpt":"Using Python and a couple of popular modules, SciPy and Matplotlib, you can simulate physical systems like the double pendulum shown above. Each system will be represented as a class that consists of two parts: The differential equations of the system An initial state We can plug these two items into a numerical integrator supplied by SciPy, odeint, and render the output using matplotlib.  The…"}},{"node":{"id":"39b7de4a-ad16-5189-9ee4-d2eead245146","frontmatter":{"title":"Adding Local Videos To Gatsby Markdown Pages","path":"/gatsby-video/content","description":"A short tutorial on adding locally sourced video files into your markdown in GatsbyJS","date":"03.2019"},"fields":{"tags":["javascript","gatsbyjs"]},"excerpt":"GatsbyJS has a great plugin for embedding hosted videos to your markdown with  gatsby-remark-embed-video . What if you want to add your add your own HTML5 videos, locally hosted from your static folder? Now you can with the  gatsby-remark-videos  plugin. When Not To Do This Before you decide to do this, keep in mind that there are a number of reasons why you  would not  want to do this. Bandwidth…"}},{"node":{"id":"ae6df820-ec47-5c83-8e08-e59c5a40f8db","frontmatter":{"title":"Game Physics the Wrong Way","path":"/lastcircle/content","description":"Collision Detection Without A Physics Engine","date":"07.2018"},"fields":{"tags":["java","game-development"]},"excerpt":"This is a short look at a game I made called Last Circle, how I designed the collision detection for it, and what I learned. The player controls a blue-turquoise octagon by moving and shooting in the cardinal directions(N, S, W, E).  The challenge was to create a somewhat complex 2-D game without the help of a physics engine.  A First Attempt Collisions detection was based on geometric calculation…"}},{"node":{"id":"e0e8d1ad-73b8-5ddf-9cd1-6d0924fdc084","frontmatter":{"title":"GPS & Arduino","path":"/arduino/content","description":"A GPS speedometer built with an Arduino microcontroller","date":"10.2018"},"fields":{"tags":["arduino","gps"]},"excerpt":"You can do a lot of cool things with GPS data, and it's easier than ever to build projects with GPS modules. Many of these are available at  SparkFun  at relatively low prices and can be programmed to do all kinds of things. Below is a very basic schematic connecting one of these modules,  The UP501 , to an Arduino microcontroller. The UP501 has been discontinued, but there are many similar models…"}}]}},"pageContext":{"isCreatedByStatefulCreatePages":true}}